package za.co.chaotik.tron;

public class Cycle extends Entity {
	private int x;
	private int y;
	
	public Cycle(Player owner) {
		super(owner);
		
		x = -1;
		y = -1;
	}
	
	public int getX() {
		return x;
	}
	
	public void setX(int x) {
		this.x = x;
	}
	
	public int getY() {
		return y;
	}
	
	public void setY(int y) {
		this.y = y;
	}
	
	public void setPosition(int x, int y) {
		this.x = x;
		this.y = y;
	}
}
